![]() How to use the skin wrap modifier to attach the hair, eyebrows and eyelashes to the Head deformations. How to drive the tongue using wire parameters. How to use inverse kinematics as an alternative way to control the eyes. ![]() How to connect animation controls with bone objects using constraints. How to build a fleshy eye rig to simulate sliding around the eyelids. How to skin your model and use the skin modifier's features to improve the deformations. How to build a facial skeleton with a dual jaw bones to get more flexibilty. ![]() ![]() Language: English | Size: 4.31 GB | Duration: 4h 28mģD Facial Rigging: learn All what you need to Start Creating Awesome Facial Animations TODAY ![]()
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